CRISP - Crisis Simulation for Peace e.V.

Simulation Game: Großbürgerhausen

Together with participants from all over Germany we conducted a simulation game on public participation processes when it comes to urban development. We talked about how to be more inclusive, by identifying the needs of different social groups (milieus) living in a city. The project focused on municipality staff, in order to establish multiplicators of inclusive planning within local administrations.

Duration: 28.-29. August 2012 Location: Essen (Germany) Participants: Municipality staff from different German cities

Target Group

Municipality staff from different German cities participated in this simulation game.

Project Goals

With this workshop we could raise the awareness for alternative approaches to urban development within the target group of municipality employees. By experiencing what is behind the diverging interests of the city’s inhabitants, the participants became empowered to plan adequately to their needs. This should lead to a more efficient and democratic urban development.