CRISP - Simulation Game

Simulation Game

UNDP - Youth Leadership Program (YLP 5)

After the successful collaboration on organizing a simulation exer-cise on youth engagement in policy dialogue in December 2018, CRISP and Simulation Gaming Club Egypt had the pleasure to extend this cooperation and deliver a new simulation exercise on Ending Violence Against Women (EVAW) in the regional launching workshop in Beirut, Lebanon of the fifth year of the Youth Leadership Program (YLP5).

Quick facts

DURATION

30.03.2019 – 31.03.2019

LOCATIONS

Beirut, Lebanon

PARTICIPANTS

80 policy-makers, youth-serving organizations and youth activists

The simulation exercise was organized on the 30th of March 2019 in Beirut, as part of the four-day launching workshop. The simulation methodology fitted greatly with YLP5’s theme, which empha-sized exploring new mechanisms to advance youth development solutions, experimenting these new solutions, and expanding YLP’s knowledge base accordingly. Therefore  80 participants were divided into two groups of 40, each group participating in an identical parallel simulation exercise.

The participants followed a multi-step process to identify priority policy issues related to EVAW and agree on key policy dialogue actions to address these policy issues. During the various rounds of negotiations, actors were required to create innovative approaches to EVAW, and discuss ways how to actually implement them. This included the question of how to include potential spoilers into the process, and identify concrete entry points for change in their societies.

Objectives

In the course of the workshop we were aiming to achieve the following objectives:

  • Bring together selected youth-serving organizations to familiarize them with the vision, methodology, and the aims of YLP and the Joint Action for the Elimination of Violence against Women and Girls in the Arab States.
  • Discuss challenges preventing youth from engaging in politics, civic and policy dialogues.
  • Facilitate networking and knowledge exchange among participants to build their under-standing of political, civic, and policy issues.
  • Exploring mechanism and tap into new financial technologies and mechanisms to access investment for achieving Sustainable Development Goals (SDGs).
  • Finalize National Action Plans (NAPs) with partner organizations to promote youth en-gagement.
Target Group

The target group was very heterogeneous. We had more than 80 participants from 13 different countries with different professional backgrounds, such as policy-makers, youth-serving organiza-tions and youth activists. We adopted the simulation game method to all the different needs and expectations and thanks to the great efforts we put into the development of the simulation game we had a quite successful day.


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