The simulation game tackles the subject of migration on two levels: The first setting is rather institutionalized with various actors from the EU as well as countries of origin, transit states and human rights organizations. During an EU special conference the actors have to adopt a resolution during tackling the problematic situation caused by migration. The second part of the game takes place a few months after the special conference and is dedicated to the local dynamics of different parties and stakeholders on a fictitious island, which depicts a transit state. A few modifications of the simulation game have been adapted and it has been translated to English. In the end of October we facilitated it a second time in the framework of a seminar organized by the Kreisau Initiative in Poland.
|Locations:||Bonn (Germany) & Krzyzowa (Poland)|
In this simulation game participated German soon-to-be volunteers doing service abroad and high school students.
The simulation game improved the understanding of the complex issue of migration on different levels: political, personal and institutional. The participants learned to understand the reasoning behind political decisions, and what effects they have on a local level for individuals.