CRISP - Simulation Game

Simulation Game

Simulation Game on the future of youth participation structures in Germany

In the framework of a research project conducted by the German Center for Integration and Migration Research (DeZIM) we developed a simulation game on representation of young people with migration biography in the formal youth participation structures of Germany.

Quick facts


01.10.2019 - 31.12.2020


Berlin, Germany


20 representatives of youth organizations

The scenario is set in the year 2030: while the diversity of German society has further increased, organizations focusing on youth with migration biography are still hardly represented in the official youth policy bodies.   During the simulation game, the actors will discuss various strategies on how to deal with this challenge as well as develop concrete action plans for a more inclusive participation structure.
The simulation will be implemented for representatives of youth organizations in Berlin presumably in autumn this year as soon as the overall situation allows it again.

Project Goals

The project  has two main layers:  As an educational tool it aims at sensitizing the participants for the different perspectives on the representation of youth with migration biography in the official youth policy bodies in Germany.  It also provides a space for the development on new strategies on how to tackle this challenge.

At the same time, it is an integral part of a research  project and serves as a pilot initiative on how the method of simulation games can be used as a tool in qualitative scientific research.

Target Groups

The target group of the activity consists of representatives of youth organizations in Berlin, with and without migration biography.


This project was designed and implemented in close cooperation with