CRISP - Simulation Game

Simulation Game

Test Run of the Intercultural Engagement & Peacebuilding Simulation Game

In collaboration with the Global Education and Training Initiative (GETI) Board, CRISP successfully tested a unique simulation game designed for intercultural engagement, equipping local community leaders and peacebuilders with tools to practice active listening and appreciative inquiry in diverse contexts.

Quick facts
DURATION13.12.2024 Until 13.12.2024
LOCATIONSBerlin
PARICIPANTSlocal community leaders and peacebuilders 
BENEFICIARIES6

This innovative simulation is structured to supplement workshops on peacebuilding and intercultural engagement. It aims to create an immersive environment where participants can critically examine cultural challenges and biases through four distinct phases. 

The session begins with a dialogue-based icebreaker, encouraging participants to reflect on the complexities and opportunities of intercultural engagement, followed by a collaborative scenario development where participants co-create key elements of the simulation game, including the overarching scenario and detailed role profiles. This participatory process ensures the simulation is both globally adaptable and deeply contextualized to the players’ lived experiences. Participants then assume the roles they’ve designed and engage in the simulation. A facilitated debrief follows, enabling deeper reflection on personal biases, group dynamics, and lessons learned.

The second day of the test run focused on collecting comprehensive feedback on the simulation’s structure, content, and delivery. Team members shared their experiences and offered thoughtful insights, pinpointing areas for enhancement to ensure the simulation is fully optimized and ready for its planned pilot next year.


Partner

This workshop was implemented in close cooperation with