Simulation Game on Transitional Justice and Collective Memory

CRISP now offers a simulation game on the topic of transitional justice

The goal of the simulation game is to better understand and deal with varying political narratives and overcome a violent national past. The simulation game can be conducted with a group of 15 to 30 participants and over a time span of 1.5 to 3 days.
The simulation game is set in a fictional country that continues to struggle with the aftermath of civil war despite an internationally brokered peace agreement. A national justice conference has been convened to discuss and clarify the situation and thereby ensure sustainable peace. The participants of the simulation game represent delegates of the conference, such as politicians, representatives of the civilian population, the business community, and the media. In an attempt to ensure a sustainable and inclusive reappraisal of the war period they convene to discuss and clarify varying perceptions of wartime incidents.

During the simulation game, a variety of questions and issues are addressed. Among others, how to deal with different narratives on history, identity, and memory, but also the potentials and risks of transitional justice initiatives. Furthermore, the simulation game serves to better understand conflict dynamics including both escalation and transformation levels. The setting of a solution-seeking conference also allows participants to learn about negotiation methods and ways to reach consensus while being confronted with conflicting perceptions of law, perceived justice, and social cohesion.