CRISP - Simulation Game

Simulation Game

Simulation Game Development – How to reach sustainable peace?

Embark on a journey of diplomacy and negotiation as you strive to broker a historic peace treaty. Navigate the complexities of international relations, making strategic decisions that could change the course of history. Will you be the catalyst for peace, or will conflict prevail?

Quick facts
DURATION01.01.2024 Until 31.07.2024
LOCATIONSBad Urach & Tübingen, Germany
PARTICIPANTSThis game is designed for students aged 13-16, in grades 8-10.


The simulation game being developed in cooperation with the Servicestelle Friedensbildung in Baden Württemberg is designed to provide participants with a comprehensive learning experience centered around various aspects of peace negotiations and conflict resolution. The learning goals encompass a range of cognitive, socio-emotional, and practical skills, aimed at fostering a deep understanding of peace processes and equipping participants with the tools necessary for effective engagement in conflict resolution efforts.

Project Goals

Here's an elaboration on what participants are expected to learn:

Identification and Understanding of Peace Negotiation Concepts:
Participants will learn to identify and articulate different types of peace negotiations, understand the roles of various actors involved, and grasp different conceptualizations of peace. This includes recognizing the complexities of peace negotiations and the dilemmas that often arise in such processes.

Comprehension of Central Themes in Peace Negotiations:
Through engaging with a fictional scenario and exploring thematic areas such as disarmament, security guarantees, power-sharing, boundary delineation, and resource access, participants will deepen their understanding of the key issues at stake in peace negotiations.

Critical Thinking and Problem-Solving Skills:
The simulation game encourages participants to critically analyze dilemmas inherent in peace negotiations, such as balancing inclusivity with efficiency, addressing issues of justice and reconciliation, and balancing short-term stability with long-term peacebuilding objectives. Through role-playing and decision-making exercises, participants will develop their ability to navigate complex challenges and develop creative solutions.

Communication and Collaboration Skills:
Participants will engage in collaborative problem-solving activities, negotiation simulations, and role-playing exercises, which will enhance their communication skills, teamwork, and ability to effectively interact with diverse stakeholders in conflict settings.

Overall, the simulation game aims to provide a dynamic and immersive learning experience that not only imparts theoretical knowledge but also cultivates practical skills and attitudes essential for effective engagement in peacebuilding and conflict resolution efforts. Through active participation, reflection, and collaboration, participants will develop a deeper understanding of the complexities of peace negotiations and gain confidence in their ability to contribute to constructive conflict resolution processes.

Target Group(s)

The primary target group for the simulation game is students from grade 10 onwards. However, adjustments can be made to accommodate other target groups in the future.

Planned Outcomes/Achievements

Participants will gain a deeper understanding of peace negoti-ations, conflict resolution, and the complexities involved. Through role-play and interactive exercises, they will develop critical thinking skills, empathy, and the ability to analyze real-world conflicts from multiple perspectives. The simulation game aims to empower participants to engage constructively in conflict management and peacebuilding efforts.

The project aligns with educational goals, offering a dynamic learning experience that promotes dialogue, critical thinking, and the exploration of peaceful solutions to conflicts.


This workshop was implemented in close cooperation with